Which power mode was faster seemed to be random, and change every game. It seems some games were dead even, and others had a few FPS differences. This is really where the rubber meets the road, the real-world gaming results. It is enough of a difference though to say that you should just keep the setting on “Optimal” or “Adaptive.” Gaming Performance Therefore, it may only be something that can happen on certain levels of GPU performance. With the GeForce RTX 2060 SUPER this did not happen. It’s the best theory we have at the moment. Our running theory is that at “Prefer Maximum Performance” it is keeping the voltage and other factors so high that it is actually hitting the power limit wall or TDP wall, and thus causing GPU Boost to throttle back the clock speed a bit. This caused a little loss in performance. However, when we switched to “Prefer Maximum Performance” the clock speed dropped half-way through the game down to 1905MHz. It seems that on the GeForce RTX 2080 SUPER “Optimal Power” and “Adaptive” power have the exact same result. We tested the GPU Clock frequency on both video cards in all three power modes. The RTX 2060 SUPER did fluctuate a few degrees total, but it wasn’t a major difference. There also weren’t any major differences in GPU Temperature. It seems there are no big differences no matter the power mode when playing games at full tilt. This was also confirmed with the GPUz Power Consumption board power number. None of the power modes saved power or made the GPU consume more power while gaming. The power savings of both Optimal and Adaptive are worth it.Īt full-load though, playing a game we noticed no differences in the peak total system Wattage. Turning on “Prefer Maximum Performance” will make your Idle Wattage skyrocket. Quite simply, “Optimal Power” and “Adaptive” provide the best Idle Wattage power. In our testing, we found that the power modes do directly affect total system Idle Wattage. Power and Wattage are very important, you want the maximum performance, but you also want the most efficient way to get there. In addition, we looked at Power and Wattage, GPU Temperature and GPU Frequency to see if there are any hidden differences beyond gaming. We compared gaming performance in each power mode. In this review today we tackled that question head-on with real-world practical testing. Under the Power Management Mode, you are presented with the default option “Optimal Power” but you also have “Adaptive” and “Prefer Maximum Performance.”Ī common question that comes up is if you should change that setting to get better gaming performance. *The texture filtering settings do not matter much in terms of FPS so just make sure to select High performance on the Quality setting.NVIDIA offers three power mode settings under its driver control panel. This setting works well with SSDs but is not recommended on HDDs. The shader cache stores these compiled shaders so that subsequent runs of the same game do not need to perform the shader compilation”. Shader compiles are normally performed each time a game runs and are a common cause of game-play stuttering. *Shader cache/Shader cache size on newer drivers – keep it on or on driver default value – “controls the maximum amount of disk space the driver may use for storing shader compiles. Since we are maximizing latency and FPS G-Sync is off and the maximum refresh rate is used. The setting will change if you use Adaptive sync. *Refresh rate – highest available to use the maximum potential of your monitor. If you are on a laptop or on a PC that has thermal issues and are willing to sacrifice performance choose a different value that will help with power saving. *Power management mode is set to Prefer maximum performance to allow the GPU to boost to the highest clock and keep it that way for best latency and performance. If your games do not use more than 85% of your GPU leave Low Latency Mode off. Having this on Ultra might affect your FPS a bit since your CPU has to work harder. * Low Latency Mode you can keep on On or Ultra as it helps with limiting queued frames, therefore, lowering input lag in games that do not use Nvidia Reflex technology.
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